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Project 03

Gameberry Labs · Ludo Star

Streak

Stars

A social competitive feature for high spenders — win games, build a streak, climb a leaderboard.

Monetization

Competitive play

Mobile games

Role

Product Designer

Product

Ludo Star

Timeline

May-Oct 2024

Result

$11.5k / month

Cover.jpg

User value

New rewards

Players love to show off.

User value

Competitive play

A reason for long-time users to stay.

Business

More games

Competition as a reason to come back.

01 Objective

overview.md

The goal was to increase

monetization

End-to-end feature for Ludo Star high spenders: ethnography through hi-fi, handed off to engineering. Q4 needed a lift from people already spending.

Context.jpg

The Company

Gameberry Labs is a bootstrapped game studio which makes gamified board games.

The Product

Ludo Star has over 200k+ Daily Active users and 1.5M+ Downloads, catering to Middle Easter users

02 Reflection

problem.md

Previous successful projects boosted engagement and revenue

using competition and recognition

USER DATA

Players love to compete and win cosmetic rewards. If that means they have to pay, they will.

03 MARKET RESEARCH

Create loss aversion

by emphasizing progress and rewards

Spec-01.jpg

🎉 Celebrate Progress

🎁 Highlight Rewards

😥 Create Doubt

📈 Loss Aversion

04 Direction

Win games. Build a

streak

. Climb.

System.jpg

Progress

Celebrate it

Level and points on the bet screen.

Rewards

Show it off

Milestones, cosmetics, last week’s podium.

Aversion

Make loss expensive

Save-streak and last-chance prompts.

07 Final Design

Product

walkthrough

Feature Pop Up

Feature name

Close Button

Entry Effect

(most exclusive)

Dice Effect

Feature name

Feature button

Token Effect

Rank plate

Bet Screen

Leaderboard

Timer

Close Button

Current Milestone

Progress

Next Achievable Milestone

Grand Prize

Info Button

Game Modes

Play Button

Milestone Reward

Leaderboard Points from this streak level

Achieved Milestone

Leaderboard Screen

Last week’s results (player’s)

Rewards info screen

Rank

Podium of last week’s Winners

Info Button

Current Streak Level

Total Leaderboard Points

Player Stats

Feature Intro

Bet Screen

Feature Intro pop up

Win Streak

Win Result Screen

Progress increases on Bet Screen Screen

Win gratification animation

Progress turns red

Save Streak pop up appears

Last chance pop up appears

When Streak is saved

When Streak is lost, progress goes back to zero/ nearest milestone

Streak loss

Leaderboard

Leaderboard screen opens

Last week’s result screen

On the Bet Screen, upon clicking the Leaderboard Icon

Milestone reward

When Milestone reward is achieved

On clicking the Milestone reward in the Bet Screen

Result Announcement

Entry Effect

Token Trail

Rank Plate

Dice Aura

Final Result Screen

08 Outcome

The project earned a

revenue of

$140k/yr

The project aimed for an expected revenue of $15k per month, and while we achieved an average of $11.5k per month, it was still considered a success. It was decided to make slight tweaks to the logic to further entice users and maximize engagement. Unfortunately, I couldn’t be part of the revisions, as I had left the company.

Result.jpg

Monetization result.

Keep exploring my work!

PROJECTS

Let's Talk

I'm most energized by projects where I can dig into complex problems, collaborate with smart people, and ship things that genuinely improve someone's day.

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Made with <3 by

Reet

Oberoi

Comment

Reet Oberoi

Open to full-time roles, and interesting conversations about hard design problems.

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